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Playing

The first player (deriving a small advantage of his position) is chosen randomly by the referee. The dialogue windows displays the referee's remarks as well as the players' questions and answers. When sunk, a boat has her blueprint (coordinates of her squares) displayed.

Game over

The first player to sink the whole challenger's flotilla is declared to be the winner.

Cheating (Oh... bad !)

The machine doesn't cheat (well... I didn't designed it to cheat. If you get evidence that it does, tell me). I may be less assertive about the human side (not talking of YOU, you bet, but , hem others you know...). The computer unwinds its game with method and if all eligible squares have been hit without the suspected boat being sunk, something must be messy. The referee will punish the cheater by immediately giving him notice of a lost game.
Take some time before answering in the course of the game. A hasty click on the ' hit ' button instead of the ' sunk ' one is the best way to loose the game.